生成模型(例如gan和扩散模型)以无监督的方式学习潜在的数据分布。但是,许多感兴趣的应用都需要从生成模型的输出空间的特定区域或在一系列特征范围内进行采样。为了允许在这些情况下进行有效的采样,我们提出了生成视觉提示(提示),这是一个通过合并任意现成模型的知识来对预训练的生成模型进行分配控制的框架。 Prestgen将控制定义为基于能量的模型(EBM),并通过使用可逆的神经网络近似EBM来以馈送方式进行示例图像,从而避免了推理时的优化。我们演示了提示如何使用各种出现的模型来控制多种生成模型(例如,stylegan2,stylenerf,styLenerf,bixfusion autocoder和nvae):(1)使用剪辑模型,提示可以通过文本引导的示例图像,(2)使用图像分类器,提示器可以在一组属性上脱离偏差的生成模型,并且(3)使用反图形模型,提示器可以在不同姿势中示例相同身份的图像。 (4)最后,Prestgen揭示了剪辑模型在用作控制时显示“报告偏差”,并且提示器可以以迭代方式进一步偏离此受控分布。我们的代码可在https://github.com/chenwu98/generative-visual-prompt上找到。
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3D面部建模一直是计算机视觉和计算机图形学研究的活跃领域,从虚拟化身中的面部表达转移到合成数据生成,助长了应用。现有的3D深度学习生成模型(例如,VAE,gan)允许生成紧凑的面部表征(形状和纹理),可以在形状和外观空间中建模非线性(例如,散射效果,镜面等)。但是,他们缺乏控制微妙表达产生的能力。本文提出了一种新的3D面部生成模型,该模型可以使身份和表达不适,并提供对表达式的颗粒状控制。特别是,我们建议使用一对监督自动编码器和生成对抗网络来产生高质量的3D面,无论是外观和形状而言。实验结果是用整体表达标签或作用单元标签学到的3D面的产生结果表明,我们如何将身份和表达分离;在保留身份的同时,获得精细的表达方式。
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Psychology research has long explored aspects of human personality such as extroversion, agreeableness and emotional stability. Categorizations like the `Big Five' personality traits are commonly used to assess and diagnose personality types. In this work, we explore the question of whether the perceived personality in language models is exhibited consistently in their language generation. For example, is a language model such as GPT2 likely to respond in a consistent way if asked to go out to a party? We also investigate whether such personality traits can be controlled. We show that when provided different types of contexts (such as personality descriptions, or answers to diagnostic questions about personality traits), language models such as BERT and GPT2 can consistently identify and reflect personality markers in those contexts. This behavior illustrates an ability to be manipulated in a highly predictable way, and frames them as tools for identifying personality traits and controlling personas in applications such as dialog systems. We also contribute a crowd-sourced data-set of personality descriptions of human subjects paired with their `Big Five' personality assessment data, and a data-set of personality descriptions collated from Reddit.
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Many real-world applications of language models (LMs), such as code autocomplete and writing assistance, involve human-LM interaction, but the main LM benchmarks are non-interactive, where a system produces output without human intervention. To evaluate human-LM interaction, we develop a framework, Human-AI Language-based Interaction Evaluation (H-LINE), that expands non-interactive evaluation along three dimensions, capturing (i) the interactive process, not only the final output; (ii) the first-person subjective experience, not just a third-party assessment; and (iii) notions of preference beyond quality. We then design five tasks ranging from goal-oriented to open-ended to capture different forms of interaction. On four state-of-the-art LMs (three variants of OpenAI's GPT-3 and AI21's J1-Jumbo), we find that non-interactive performance does not always result in better human-LM interaction and that first-person and third-party metrics can diverge, suggesting the importance of examining the nuances of human-LM interaction.
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Bike sharing systems often suffer from poor capacity management as a result of variable demand. These bike sharing systems would benefit from models to predict demand in order to moderate the number of bikes stored at each station. In this paper, we attempt to apply a graph neural network model to predict bike demand in the New York City, Citi Bike dataset.
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A hallmark of human intelligence is the ability to learn new concepts purely from language. Several recent approaches have explored training machine learning models via natural language supervision. However, these approaches fall short in leveraging linguistic quantifiers (such as 'always' or 'rarely') and mimicking humans in compositionally learning complex tasks. Here, we present LaSQuE, a method that can learn zero-shot classifiers from language explanations by using three new strategies - (1) modeling the semantics of linguistic quantifiers in explanations (including exploiting ordinal strength relationships, such as 'always' > 'likely'), (2) aggregating information from multiple explanations using an attention-based mechanism, and (3) model training via curriculum learning. With these strategies, LaSQuE outperforms prior work, showing an absolute gain of up to 7% in generalizing to unseen real-world classification tasks.
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Large Language Models (LLMs) have been the subject of active research, significantly advancing the field of Natural Language Processing (NLP). From BERT to BLOOM, LLMs have surpassed state-of-the-art results in various natural language tasks such as question answering, summarization, and text generation. Many ongoing efforts focus on understanding LLMs' capabilities, including their knowledge of the world, syntax, and semantics. However, extending the textual prowess of LLMs to symbolic reasoning has been slow and predominantly focused on tackling problems related to the mathematical field. In this paper, we explore the use of LLMs for automated planning - a branch of AI concerned with the realization of action sequences (plans) to achieve a goal, typically executed by intelligent agents, autonomous robots, and unmanned vehicles. We introduce Plansformer; an LLM fine-tuned on planning problems and capable of generating plans with favorable behavior in terms of correctness and length with reduced knowledge-engineering efforts. We also demonstrate the adaptability of Plansformer in solving different planning domains with varying complexities, owing to the transfer learning abilities of LLMs. For one configuration of Plansformer, we achieve ~97% valid plans, out of which ~95% are optimal for Towers of Hanoi - a puzzle-solving domain.
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Chatbots, or bots for short, are multi-modal collaborative assistants that can help people complete useful tasks. Usually, when chatbots are referenced in connection with elections, they often draw negative reactions due to the fear of mis-information and hacking. Instead, in this paper, we explore how chatbots may be used to promote voter participation in vulnerable segments of society like senior citizens and first-time voters. In particular, we build a system that amplifies official information while personalizing it to users' unique needs transparently. We discuss its design, build prototypes with frequently asked questions (FAQ) election information for two US states that are low on an ease-of-voting scale, and report on its initial evaluation in a focus group. Our approach can be a win-win for voters, election agencies trying to fulfill their mandate and democracy at large.
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This paper presents a new approach for analyzing and identifying potentially useful generalized plans. It presents a new conceptual framework along with an algorithmic process for assessing termination and reachability related properties of generalized plans. The presented framework builds upon classic results on the analysis of graphs to decompose generalized plans into smaller components in a novel algorithm for conducting a hierarchical analysis for termination of arbitrary generalized plans. Theoretical analysis of the new framework establishes soundness of the presented algorithms and shows how it goes beyond existing approaches; empirical analysis illustrates the scope of this approach. Our analysis shows that this new approach can effectively identify termination for a significantly larger class of generalized plans than was possible using existing methods.
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The primary obstacle to developing technologies for low-resource languages is the lack of representative, usable data. In this paper, we report the deployment of technology-driven data collection methods for creating a corpus of more than 60,000 translations from Hindi to Gondi, a low-resource vulnerable language spoken by around 2.3 million tribal people in south and central India. During this process, we help expand information access in Gondi across 2 different dimensions (a) The creation of linguistic resources that can be used by the community, such as a dictionary, children's stories, Gondi translations from multiple sources and an Interactive Voice Response (IVR) based mass awareness platform; (b) Enabling its use in the digital domain by developing a Hindi-Gondi machine translation model, which is compressed by nearly 4 times to enable it's edge deployment on low-resource edge devices and in areas of little to no internet connectivity. We also present preliminary evaluations of utilizing the developed machine translation model to provide assistance to volunteers who are involved in collecting more data for the target language. Through these interventions, we not only created a refined and evaluated corpus of 26,240 Hindi-Gondi translations that was used for building the translation model but also engaged nearly 850 community members who can help take Gondi onto the internet.
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